#ifndef CASTLE_H
#define CASTLE_H
#include "include/Model.h"

/*Model
/
/ This is a class that creates an object and is part of the model. It holds the information for the castle of the game.
/ Later on as we progress we will be defining other functions as friends to have be able to send them what ever disired
/ information they need. Weather it be the controller and or view.
/
/
/ Created by : Emilio E. Venegas
/              Sharol Chand
/              Paola Medina
*/

class Castle
{
	private:
		int health; //holds the health of the castle

	public:
                Castle();
                /*
		{
			health = 100; //constructor that initializes the castles health when the object is declared
		}
*/
        virtual ~Castle();
		friend int Model::getHealth(Castle &); //gets current health of the castle
		friend void Model::setHealth(int, Castle &); //sets the health of the castle to what ever you wish.


};
#endif


